Setting up Oculus Rift DK2 on a Mac (OS X)
A quick guide to getting started with your new Oculus Rift DK2 for MAC OS-X
Read about unboxing the Oculus Rift here!
Setting up Oculus – Hardware
Step 1: Connect Headset Cable to your computer
Plug both the HDMI connector and the USB connector to your computer. If your computer does not have a HDMI input, you can also use the DVI included in the box.
Step 2: Connect the positional tracker cables
Insert the sync cable and usb cable to your positional tracker and connect the ends to the power and USB connectors. You can then simple attach the positional tracker to your laptop/screen.
Step 3: Power up the headset!
All good to go!
You can also check out the following YouTube video as a quick visual guide for setting up the hardware: https://www.youtube.com/watch?v=VpVpZUQGcSY
Main Downloads Page – https://developer.oculus.com/downloads/
Install the following:
Oculus OS X runtime:
Oculus SDK OS X:
Once runtime and Oculus SDK have been downloaded, run the installer applications within the package and install all components .This step must be done for each user that wants to use the Rift.
Note: Due to MAC OS not supporting direct rendering, the display settings need to be adjusted (you may see the screen rotated to 90 degrees through the oculus). Go to settings preferences > Hold CMD+Option keys and click on display to open the rotation drop down menu.
Now open up the Oculus World Demo found in the Oculus SDK > Samples > Oculus World Demo and you are ready to go!
You can also find some great games and demos on https://share.oculus.com/!
Thanks for reading!
UX Connections, the UX agency with UX/UI consultants to help your digital product succeed.
Subscribe to the Blog
Join for the latest tech, design and industry news straight to your inbox.
Our UX team designs customer experiences and digital products that your users will love.